Tuesday, May 5, 2020

Creativity - Innovation and Design for Social Issues -myassignmenthelp

Question: Discuss about theCreativity, Innovation and Design for Social Issues. Answer: Introduction In this course, where I was a film producer, I have learned a lot about films and working in teams to produce films as outlined in this paper. At the same time, this course has ended with its fair share of challenges. Almost everyone in the film industry will agree that the role of a producer is arguably the excellent job for the all-rounder with a fascination in the big screen. One of the fundamental concepts that this course has taught me is that creativity is one of the important factors for the modern film production environment, but creativity is not natural for every person (Hodgson and Briand, 2013 p. 315). Additionally, a team leader should do some things to prioritize creativity and make it an encouraged trait in the film production environment. This course also taught me more about norming storming forming. In essence, it is impossible for a new team to do well as a unified and strong team takes a considerable amount of time to build. In this regard, Bruce Tuckmans Forming, Storming, Norming, and Performing model illustrate these steps. A good understanding of this model can help me as a film producer ensure that my new team becomes effective more hastily. In the process of building a good team, conflicts may arise and thus the need for conflict management approaches such as B.A.T.N.A., a term which was coined by William Ury and Roger Fisher in 198 1 (Sirmon and Hitt, 2003 p.339). In brief, it denotes best alternative to a negotiated agreement. Increasing ones BATMA is essential as it improves the negotiating power. Notably, building a strong team may be challenging as it needs great determination as well as excellent leadership qualities. This course also enlightened me about all there is to know about strategy with a special focus on Michael Porter's definition of strategy. Porters framework comprehensively explains how organizations can outdo their competitors in the face of cut-throat competition (Alves, Marques, Saur and Marques, 2007 p.30). As a film producer, I feel that this concept was essential to me as it explains an organizations distinctive strategies to competition and the competitive advantages on which it is grounded on. In essence, a good competitive strategy has a potential of creating unique value for a certain section of customers. As such, this concept will be highly essential to me as a film producer. Besides this, creative methodologies and techniques including Delphi Technique, De Bono, and brainstorming were also discussed in this course. First, brainstorming entails generating creative solutions and ideas through comprehensive group discussion (Hotho and Champion, 2011 p. 30). As a film produc er, this concept is important as it allows me to think aloud and come up with as many ideas as possible, despite how bizarre or outlandish they may be. Second, the Delphi method is used to study an issue with an extensive group of individuals in an effort to move them towards consensus (De Sousa, Pellissier, and Monteiro, 2012 p.26). It entails identifying the problem that needs a solution and noting it down clearly so as to ensure anyone can understand. The next steps involve giving the problem to everyone, collating the responses, giving everyone the collation, and repeating when necessary. Week 5 of this course saw me acknowledge cultural diversity and its impacts on creative innovations. While multicultural living may be seemingly difficult for communities, diversity of cultures can enhance innovation and creativity (Cheng, Leung and Wu, 2011 p.810). In the modern world which is characterized by frequent changes, the ability to innovate is regarded as the central competitive edge and thus the film production process must aim at developing more diverse teams. Hence, assuming an anti-diversity inclination may ruin the long-term profitability of an organization (Shin. and Kim, 2013 p. 260). In addition to this, social and political factors have a great impact on creativity, innovation, and design. In this regard, I learned more about the various social and political movements such as the K-Pop in Korea and multiple American genres in music (Kwon and Kim, 2014 p.425). Week seven presented a rather interesting concept about the first peoples, primarily focusing on Australi an Aborigines. The discussion presented me with a rare chance to broaden my understanding of creativity, innovation, and design. The concept of corporate governance also has an impact on creativity, innovation, and design as seen in this course. In essence, corporate governance has impacted business models as well as the wider society and economy (Oakley, 2009 p.410). This course was successful in establishing a historical basis on how authority and power impact creativity. The WW1 and WW2 saw women engage in the workforce as well as the development of mass production techniques. Another crucial concept that was essential to me as a film producer is the matrix management model which is primarily founded on a customer-supplier scenario where the customer outlines his/her specification and the supplier provides the skills and resources to execute the outcome (Lampel, Shamsie, and Lant, 2006 p. 23). In conclusion, this course was of great essence to me as a film producer. A proper acknowledgment and understanding of all the aforementioned concepts will see me thrive in my film production endeavors. Bibliography Alves, J., Marques, M.J., Saur, I. and Marques, P., 2007. Creativity and innovation through multidisciplinary and multisectoral cooperation. Creativity and Innovation Management, 16(1), pp.27-34. Cheng, C.Y., Leung, A.K. and Wu, T.Y., 2011. Going beyond the multicultural experiencecreativity link: The mediating role of emotions. Journal of Social Issues, 67(4), pp.806-824. De Sousa, F.C., Pellissier, R. and Monteiro, I.P., 2012. Creativity, innovation, and collaborative organizations. International Journal of Organizational Innovation (Online), 5(1), p.26. Hodgson, D. and Briand, L., 2013. Controlling the uncontrollable:Agileteams and illusions of autonomy in creative work. Work, employment, and society, 27(2), pp.308-325. Hotho, S. and Champion, K., 2011. Small businesses in the new creative industries: innovation as a people management challenge. Management Decision, 49(1), pp.29-54. Kwon, S.H., and Kim, J., 2014. The cultural industry policies of the Korean government and the Korean Wave. International journal of cultural policy, 20(4), pp.422-439. Lampel, J., Shamsie, J., and Lant, T.K. eds., 2006. The business of culture: strategic perspectives on entertainment and media. Psychology Press. Oakley, K., 2009. The disappearing arts: Creativity and innovation in the creative industries. International Journal of Cultural Policy, 15(4), pp.403-413. Shin, S.I. and Kim, L., 2013. Organizing K-pop: Emergence and market making of large Korean entertainment houses, 19802010. East Asia, 30(4), pp.255-272. Sirmon, D.G. and Hitt, M.A., 2003. Managing resources: Linking unique resources, management, and wealth creation in family firms. Entrepreneurship theory and practice, 27(4), pp.339-358.

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